I would like to change the cursor from pointer to hand when it is hovering over a button. I found this link where the event should be called but it does not work. Any idea how to do this?
This is odd because this used to be the default behavior. Unless I am missing something. scene.hoverCursor
is set to pointer
, and should be displayed correctly. @PolygonalSun - might be related to inputs? I haven’t debugged it so I honestly don’t know
@saifshk17 , if you want to achieve that in the meantime - Simple GUI in fullscreen mode | Babylon.js Playground (babylonjs-playground.com)
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Thanks! That works