Hello I would like to change the emissive texture of a material but when I make this change by the code through this [PLAYGROUND] (https://playground.babylonjs.com/#7QCYPB#68), the texture applies any way… Whereas if I change my texture manually with the inspector and I take the same texture in my computer, the texture applies perfectly
My problem :
The result if I change my emissive in the babylon inspector :