I’m using ES6 imports for my current project. How do i add the ClonerSystem dependency? I couldn’t find a way…
Any help appreciated
I’m using ES6 imports for my current project. How do i add the ClonerSystem dependency? I couldn’t find a way…
Any help appreciated
The Cloner System is a community project and is not part of the core library.
I don’t know who developped it, maybe @nasimiasl (as I can see BABYLONX in the example source code)?
it is not Mine
Ah sorry! Maybe someone from the core team will know.
Looking back at old forum Simple Cloner System (SCS) - Announcements - HTML5 Game Devs Forum
Pinging @javalang but not seen since Dec 18
Thanks for clarifying. Basically I need this only for testing purposes, so it’s OK for me to just copy it over to my project
Hi everybody,
Sorry for digging up this post but i’m also looking at the BABYLONX library to create a cloner radial system.
Is the library still available ?
If not, may be it shoud be great to erase this chapter in the docs.
Thanks in advance,
Boris
Maybe @RaananW knows where it now lives ?
Should be this - Extensions/ClonerSystem at master · BabylonJS/Extensions · GitHub
I would be extra careful using the code in our Extensions. Not regarding security, but more of compatibility. As some extensions are over 8 years old. This one is “only” 6 years old
Thanks very much, i will try with that extension…