Is there a reason that the clone operation does not work on NodeMaterials? I have been messing around with NodeMaterial Editor trying to make a forcefield shader. My original plan was to clone the material and provide different Color3 values for different shield colors.
Ah thanks the update works great! Now my follow-up question would be how do I get this latest build from the ES6 npm packages? Do I need to pull the preview tag?
I can always use the workarounds for npm builds in the meantime.