Coordinates modes for albedo, alpha, emissive textures

Hey all,

I was wondering if it’s possible at all to change the coordinate mode of textures other than the reflection texture. My attempts so far have not worked.

EG, if I want to project an albedo/diffuse the same way the projection texture is done in this link:

Hello and welcome to the Babylon community!

I checked in the code and coordinates mode are only used for reflection textures, sorry. :confused:

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