Hello, I am wondering what BabylonJS does for default size and scaling when loading in a model. Say I am loading in a .glTF model and the size of the object is very small, so small that it is hard to see it in the canvas, does Babylon have some sort of standard for size and scale when loading in models so that they are reasonably visible on the scene? Same for scaling, does it scale to the size of the scene? Thank you!
Hey and welcome!
we do have camera behaviors for that:
No it is not working. Some models loading properly and scaling properly some scaling to very small.
how is the model scaled in the 3d program? in my experience a lot of 3d artists forget about the correct model sizes. i got teapots that were 50m wide