It has three optional arguments.
However, docs do not mention the default values currently.
What are they?
It would be nice to include it in the signature.
Also what happens to the disposed entity, whether it is a node, mesh, skeleton, texture, or material?There is a method called
isDisposed, can it be used to define an undo feature to bring the dispsed entity back to the scene? If the entity is disposed how to put it back?