Welcome aboard!
You will need the material plugin described in this other thread to make PCS write to the depth buffer as the default depth material can’t handle it. You can simplify it a bit if you don’t need the size attenuation feature:
Welcome aboard!
You will need the material plugin described in this other thread to make PCS write to the depth buffer as the default depth material can’t handle it. You can simplify it a bit if you don’t need the size attenuation feature: