Difference in performance of .glb and .babylon format for models with animations

Hi Everyone,

Just started using BJS and wanted to ask which format is better .glb or .babylon for importing model with animations, what are the differences in performances of both these formats and which could be easy to use with better performance in the scene.

Hey! There is no difference if the models are the same. Most of the time we recommend using gltf as this is an open standard format

Babylon is proprietary but support almost everything we have in the engine (like particles etc…)