No, it seems applyDisplacementMap
accepts only a string url, not an instance of a texture.
Note that you can make it work without changing the invertY value of the diffuse texture by passing the right value for uvOffset
and uvScale
:
No, it seems applyDisplacementMap
accepts only a string url, not an instance of a texture.
Note that you can make it work without changing the invertY value of the diffuse texture by passing the right value for uvOffset
and uvScale
: