I started using babylon and I am facing an problem when loading in a model and texture from dropbox
the uv’s seems to be flipped. when loading the model in the babylon model viewer and dragging the textures in it works. and shows up as intended.
But when loading it from an external source and then applying the downloaded texture to the material and it is flipped.
Now it gets even more strange: Download the image what can be found in the playground link:
Go to the materials: Select the 2 materials that are on the barrel and replace the texture with the downloaded one (its the same yea)
now it works. but I need to have it working with code.
Someone any idea what I am doing wrong?