Does dynamic terrain support receiving shadows?

Can’t seem to get it to work.

It should work :slight_smile:

Can you repro your current status in the playground?

Will do…

Here is small example -

This demonstrates the problem I have:

There was just small code error in your PG, fixed -
Instead of
terrain.receiveShadows = true;
should be
terrain.mesh.receiveShadows = true;

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Lifesaver! thanks so much for your help @labris

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