Babylon.js
Dynamically adding lights to the scene causes meshes to flicker when using parallel shader compilation
Bugs
webxr
,
lighting
,
material
labris
July 31, 2024, 10:11pm
2
I believe this thread may help -
Dynamic enable of point light - #4 by Blake
1 Like
show post in topic
Related topics
Topic
Replies
Views
Activity
Scene flickering when turning off light
Questions
lighting
8
253
March 14, 2024
How to handle meshes that need to move between the influence of more than "maxSimultaneousLights"
Questions
10
523
March 12, 2021
Adding / Destroying point lights (maybe it shall be in Bugs section ?)
Questions
18
1360
November 7, 2019
When opening fxaa and bloom settings for the first time, the screen will flash
Bugs
postprocessing
2
112
May 17, 2024
Trying to manage a set of lights per camera view (getting WebGL error : GL_INVALID_OPERATION)
Questions
5
1400
March 27, 2020