I just updated the library and I get an error in the DynamicTexture function where it can’t get the scene.
I can see that it work in the playground but I don’t know what I do wrong here.
Thanks, that solved the PG but not my issue
God damnit !
I use the es6 import so it might be related.
I’m not sure
Here is the error stack
TypeError: Cannot read property 'getEngine' of null
at AdvancedDynamicTexture.DynamicTexture [as constructor] (dynamicTexture.js?2c62:27)
at new AdvancedDynamicTexture (advancedDynamicTexture.js?6425:36)
at Function.AdvancedDynamicTexture.CreateFullscreenUI (advancedDynamicTexture.js?6425:874)
at new LabelsManager (LabelsManager.js?bf2e:22)
at AssetsManager.CreateJIAScene.assetsManager.onFinish (JIA.js?d4c7:63)
at AssetsManager._decreaseWaitingTasksCount (assetsManager.js?7476:803)
at done (assetsManager.js?7476:836)
at TextureAssetTask.AbstractAssetTask.onDoneCallback (assetsManager.js?7476:140)
at eval (assetsManager.js?7476:101)
at onload (assetsManager.js?7476:409)