TL:DR:
I’m looking for something similar to an “Empty” in Blender I can parent a camera to.
Long version
I have a tile-based game and would like to move the camera to focus on the specific tile that’s selected. I can get it working just fine by using a MeshBuilder mesh and parenting the camera to it, then moving the parent to the center of the tile, bringing the camera with it.
Is there a type object that doesn’t render that can be used for this instead? I’ve looked through the docs but terms like empty or null don’t bring anything up. If there’s a better way to do this though, I’d be happy to hear it.