I’m just trying to create a new PBR material on the babylon editor.
I’m using this code:
var test = new PBRMaterial(“test”,this._scene);
but when I go to play nothing happens and the console goes into error:
“brdfTextureTools.js:15 Uncaught TypeError: Cannot read property ‘environmentBRDFTexture’ of undefined”
Someone can help me?What is this property and why is not readable?
thanks a lot.