Hey folks,
I need to export sharable 3D file, may be .glb file using babylon.js which contains all required things to make the rendering same as browser like complete scene, camera, lights, stencil buffers, HDR, PBR Materials etc.
I am trying to export from inspector tool, but exported .glb file doesn’t show masked area(stencil buffers), HDR in glTF Viewer.
Is this possible or limitation of babylon.js? I am missing out anything here conceptually?
Also, if it is possible, I want to export it via code, not inspector panel, is it doable?
Thanks a lot in advance!