I made an extrudedshape, I can compute normals for each face, but I don’t know the way to use it with the api ?
my extruded shape looks badly :
I made an extrudedshape, I can compute normals for each face, but I don’t know the way to use it with the api ?
my extruded shape looks badly :
Try extrudedmesh.forceSharedVertices()
I checked my contour and path generation . removing duplicated points.
Using forceSharedVertices() look worst
Would you put the extrude shape in a PG to make it easier to see what’s going on.
Not sure what you want to do with the normals.
Here is a pg
Assuming it is the caps you have an issue with. Suggest you try removing caps, create new ends using Irregular Polygons | Babylon.js Documentation and merge with open extrusion.