I just ran into a weird issue. I created and exported a brick model (.obj + .mtl) from Mecabricks.com to my Babylon project. However, the model seems to have a “flat look” - i.e., it does not react to the scene lights the way my other models (both primitive & imported meshes) do.
true did not help things either. In any case, I never had to apply that setting to the other meshes.
I have attached a snapshot of the .mtl file as well.
I tried altering the
Ks values (read an article somewhere); but that did nothing.
What should I do? How come my other models (BJS cube & the player character) react to the scene light but not the brick model?
P.S. The brick’s colors look the same from all directions - so the direction of light shouldn’t be a factor here.