Hello all,
I’m using the water fluid simulation through particle system, i want the water to collide with the funnel and then go down to the flask, i wanted to ask is it possible to be done through the havok physics engine ? or is there a lot of calculations to be made and if u can help me with this please, ill add the PG link below:
https://playground.babylonjs.com/#T2UNE2
I tried using havok physics engine but it didn’t work i dont know if particles aren’t supported in it or i did it in a wrong way
Regards