From Blender to Babylon: lightmap workflow tutorial

blender
lighting
tutorial

#1

(original post from old forum)

Back to the Lamps on Babylon / Open Contest! old-forum thread, I’ve commited myself to write a tutorial about my lightmap workflow.

Here the demo:

thumbnail

And of course, the tutorial itself: From Blender to BabylonJS - Nothing-is-3D

English speakers may want use this topic to write feedbacks.


We have emissiveColor, do we also have emissiveTexture for all texture baked exported model?