Gaussian Splatting in Babylon.js

Nevermind, i just tested everything again and indeed it does work, must have been an issue with the environment i was testing it in, maybe it wasnt detecting any surfaces and hence not rendering anything.

but can confirm, it did load the Halo GS, performance wise was a bit hard but i expected that, i intend to use small splat anyways so yay! it works

Ill test in VR during the weekend also and report back if it works too

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