Hey,
When we zoom in a lot in a scene, I realised bounding box cover all the object that it assigned and its impossible to see object after some point. I tried to change some options but none of them work. Is there any way to fix this? For example it looks like this:
You can check from this link https://playground.babylonjs.com/#6E4LSB#15
Cedric
November 2, 2020, 10:41am
2
I can add an option to keep size of bounding box gizmo the same independently of distance. Let me check that.
Cedric
November 2, 2020, 11:20am
3
Actually, there is an option for that : fixedDragMeshScreenSize
Once set to true :
https://playground.babylonjs.com/#6E4LSB#47
1 Like
Cedric:
fixedDragMeshScreenSize
This doesnt solve my problem unfortunately,
What I need is elements of gizmo bounding box (circles and squares) resize depends on scale of the object.
I changed scale of the object using top right corner of bounding box in following screenshot.
I want to see the object (with bounding box corners of course) at this screenshot instead of seeing only bounding box circles and squares.
Cedric
November 3, 2020, 9:36am
5
something like this ?
Once small, it gets difficult to pick up anchors.
Yes!, this is exactly what I am looking for. It looks difficult but anchors will be bigger when we zoom in right?
Cedric
November 3, 2020, 10:02am
7
Yes and you can change anchors ratio to the bounding box
BabylonJS:master
ā CedricGuillemet:isoSizeBoundingBoxGizmo
opened 09:41AM - 03 Nov 20 UTC