Hi,
There is a problem when exporting only instanced meshes using GLTF2Export.
It seems like this only happens after GLTF Serializer rework.
Exporting source mesh together with instanced mesh fixes the issue.
Repro: Babylon.js Playground
Hi,
There is a problem when exporting only instanced meshes using GLTF2Export.
It seems like this only happens after GLTF Serializer rework.
Exporting source mesh together with instanced mesh fixes the issue.
Repro: Babylon.js Playground
pinging @alexchuber
Welcome to the community, and thanks for the report!
You should be able to export instanced meshes without their source mesh after this PR: