Hi, I am trying to export the model using GLTF2Exporter.GLBAsync, the resulted model glb / gltf is very dark.
A bit of background- Initially the model is loaded into the scene using ‘SceneLoader.Append’ (the model was procured from sketchFab) the imported model is good appears bright and well lit ( please see the images ).
and, then some meta data information such as ‘label text’ is added to the scene and then the model/scene is finally exported to be saved into the database.
I am using BabylonJs GLTF2exporter, but, the output is very dark (please see the attached image).
I am new to BabylonJS, as this is final part of the POC to get a go-ahead for a project. Have tested the same with ThreeJs and the export was working fine there.
The model is around 69 MB. I have tried to inspect original and the resulting model but have no clue why this is the case!
Appreciate any help in this!