glTF mesh loader, endless chain of deprecation

I’m trying to load glTF meshes and I’m hitting an endless chain of deprecated methods. What is the definitive correct way to do this in 8.13.0?

Here we are:

Look at the asynchronous functions, they are the recommended way :slight_smile: (also if you use the deprecated code in the playground, the tooltips should guide you to the correct functions)

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Ok, ImportMeshAsync is now working from ‘@babylonjs/core’ with no warnings

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