I’m trying to load glTF meshes and I’m hitting an endless chain of deprecated methods. What is the definitive correct way to do this in 8.13.0?
Here we are:
Look at the asynchronous functions, they are the recommended way
(also if you use the deprecated code in the playground, the tooltips should guide you to the correct functions)
1 Like
Ok, ImportMeshAsync is now working from ‘@babylonjs/core’ with no warnings
2 Likes