glTFExporter - Roadmap for: Mesh Instancing / Draco Compression?

As stated here, the glTFExporter currently does not support

  • Mesh Instancing
  • Draco Compression

Is there some kind of roadmap for these features?

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ping @bghgary

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Unfortunately, we don’t currently have plans to implement this. Community contributions would be welcome here. :slight_smile:

Thanks for clearing that up, @bghgary

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