GPU Picking does not work anymore

GPU Picking no longer seems to work.
All demos do nothing.

For example on this PG, the renderOutline does not fire :

You must now call setPickingList yourself and does not pass scene to pickAsync anymore:

Yes I mentioned it in the GPU Picking thread. I also updated the doc accordingly :slight_smile:

And beware I changed the return value to be a IGPUPickingInfo

Mesh Picking | Babylon.js Documentation (babylonjs.com)

(playground is not yet up to date)