Yeah I think so, using gl.fenceSync to wait for gpu sync gives a similar result with this playground https://playground.babylonjs.com/#2FDQT5#3064 .
And profiler shows dropped frame without any cpu or gpu activity during fenceSync.
Yeah I think so, using gl.fenceSync to wait for gpu sync gives a similar result with this playground https://playground.babylonjs.com/#2FDQT5#3064 .