Yeah I was gonna post an update to that soon with a demo scene that I am working on which needed tools for plants and tree stuff. What specifically do you need it to do?
My newest version has AO calculations and depth mask sorting. I am also working on “growth maps” and animal walk path maps so that they dynamically interact with the scene.
Gotta finish up some other things but that stuff should be worked into the demo.
Ok cool give me a little time to finish up that section of my demo and I’ll post a PG with just the grass code.
I want to make sure LOD stuff is built in on this go so I won’t have to worry about optimizations as much. Give me a little bit. I just has my baby girl get born last night so I am not really doing much for a few days.
I’m new to this forum today and I’m currently researching whether we should proceed with a 3ds Max Hair and Fur modifier for the grass or a grass system for the grass. Wondering what the “latest news” to this are
i work on it with one other programmer for make it more easy for read and write
i like when that ready share and make document for it also you are a wonderful shader programmer
that can help you a lot