Safari 15 WebGL2 support is unfortunately more than weird and full of issues at the moment You could try forcing WebGL1 by passing disableWebGL2Support to true in the options.
In parallel @Cedric could you have a look if you have a device on 15 ?
The GridMaterial within the playground works on my iPhone SE (2020), but doesn’t work on my iPhone 7 and iPad Pro. All devices are running iOS 15 with native Safari (same experimental settings – none changed). WebGL 1 or 2 and other versions of BabylonJS as changed directly within the BabylonJS playground don’t seem to make a difference in this regard.
Thanks for all of your replies. I am using iPad (6.Generation) and it is not working. I checked out WebGL1/2 and different BabylonJS but GridMaterial is not shown.
For me it only causes issues when the material is applied to a plane. If you apply the material to the sphere, it renders fine. But it’s completely black when applied to the ground or the background plane.
It looks like it’s white for you @RobinKrumm, which is interesting.