I am getting crazy with the artifacts shown on the below image.
If I zoom in, it’s actually a very narrow and shiny face.
So in resume, it is kind of displayed as a really ugly white dotted line on the first image. I am using PBR(metallic roughness) with IBL and I tried activate specular AA but it did not help. And I tried to set roughness to 1.0 but it gave the same ugly appearance. I tried to add a Subpixel Morphological Anti-Aliasing in the end of my rendering pipeline but it did not help either.
So does any one know a good technique for eliminating this nazy stuff?
Thanks a lot!!!