I’m new to the framework but I’ve been messing around with ways to projecting 2d images onto 3d models. The way that i was attempting to use was by projecting the texture with a spotlight using a projectionTexture. The way the image wraps on top of the model is exactly what i want but is there any way to make the texture its projecting completely opaque so that you are unable to see behind it?
If not is there anything I can read up on that may be able to help me achieve this effect? I’ve tried using Decals but the wrapping around wasn’t quite what im looking for and many of the models I work with arent a single coherent mesh that would allow for decals to work properly from my understanding.