Hi there,
i know from the docs that using Highlight layer could be expensive. In a scene with few meshes i didn’t found big issue, but when the meshes increase (hundreds) i can experience low performance.
This is an example of my project: a warehouse with selectable items that are highlighted.
In the picture you can see i use two layer (one for green selection and one for white) because with only one layer there are problem with different colors.
The solution i use is to clear all selections when the user click away or move the camera, but i wonder if there are some other best practice when working with higlight layer.
Thank you


