How can sprite and mesh be grouped?

How can sprite and mesh be grouped so that they can be manipulated at the same time?

plane.parent = sprite;
not work

I need it for 2D games because it is much more convenient to work with sprites than with UV textures. But sometimes in 2d games you need something like video textures.

Hey! you can simply synchronize the position manually:
Create Plane | Babylon.js Playground (babylonjs.com)

And when I try to move the mouse, it unfortunately does not sync with the camera.

how to add some offset to mesh