How to break the mesh into 2 parts


With the below approach i am able to apply the texture to complete mesh (shirt/ trouser) i need apply the texture only for shirt, is there any way i can handle this situation.

I tried by importing the glb into blender but could not get it. can somebody throw some light here…


That’s not an easy task to do it programatically, and it will differ with every mesh you import.

IMO (though there are probably other opinions here) the best way would be to import it to a 3d editor (you mentioned blender already) and divide it there.