How to avoid flickering on update the splats

Is there an update function for gaussian splatting mesh which can handle updates without flickering? If I do my updates by disposing and recreating the mesh a sphere is created first then the splats are drawn.

image

demo

@Cedric is our splat expert, though he probably won’t be available to answer for a week :confused:

1 Like

Hey @Cedric can you look at the y position, too, please?

splatt position | Babylon.js Playground (babylonjs-playground.com)

I have to use negative y for the splats. Didn’t check x and z.

I’ll check in the coming days if I can improve the update.

1 Like

This should be addressed with Babylon.js docs

Let me know how it goes

2 Likes