How to create a normal map texture? or show normal map texture?

Hey @imarabinda

Sure thing I can show you how to show normal maps, etc using the Inspector.

Before we dive-in, in the future, please provide a playground with your question. That is the easiest way for people to help you learn. It’s also an expectation around here. :wink: Let’s start with this one:

With the scene loaded, find this button at the top:

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That opens up the Inspector.

Next, in the inspector, expand Materials and select “YetiMat.” This selects the Yeti’s Material.

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Next, if you scroll down in the general properties:
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You’ll come to the “Channels” section.
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If you select the little wrench icon on the far left of Bump, it will show you the Normal Map.

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You can toggle “isolation” for any of the texture channels through the wrench icons next to each item.

The inspector is definitely your friend!

I hope this helps!

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