Hi guys, @PirateJC , I’m trying to create what is probably a very simple webapp that feels like a spherical/helmet HUD, that looks at a holographic screen.
*not really a game, but has some interactiveness
Detailed Intent:
1.0 Holographic Screen is:
1.1) flat (or slightly spherical?) plane in a fixed position;
1.2) with an updateable Static Image/Jpeg loaded from an External URL;
1.3) might have holographic “floating” objects offset from the plane that help create depth/parallax effect;
1.3.1) holographic HUD objects that might move
1.3.2) holographic HUD Text that might be updated from an external source;
1.3.2.1) Text might be Clickable for interacting with it???
2.0 Camera:
will sit close to the screen, pointing at it;
but needs to be constrained to:
2.1) pan, parallel to the plane;
2.2) roll/pitch to look around the screen, but:
2.3) not look past the extents of the plane (the screen and image should always fill the view)
2.4) limited zoom in/out (to prevent getting too close, or too far out/ obey constraint 2.3
I’m fairly new to all of this, but have setup a camera and Plain in Babylon haha and using the above as my plane map for constructing this thing.
Going to eat my elephant one bite at a time so, greatly appreciate any pointers along the way!
…my first question:
I’m up to step 1.2: how do you apply an image from URL onto a plane?
1.1: Is it possible to make a 3d curved (spherical) plane?