How to drag more than one object?

I’am trying to add the pointerDragBehavior to more than one object but, it’s only added to the last one in the code. How do I solve this? Is there a possibility to add it to all objects of the scene?

You’ll find a solution here:

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I did something similiar in this PG:

It also uses the PointerDragBehavoir and you can control, on which mesh it can be attached to…
Other examples may use a combination of Raypicking and Predicate functions, to decide which meshes are pickable…there are many ways, but if you want to stick to PointerDragBehavoirs just check out the provided example.