pickWithRay misses front surface (triangle-corner?)
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16
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136
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February 10, 2024
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The problem when picking the Merged Mesh Thin Instance
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12
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277
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November 4, 2023
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What's the most effective method to ascertain if a vertex is within the camera's field of view (Front View)?
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3
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214
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October 13, 2023
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Is it possible to calculate the ray from the center of an XR headset
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1
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140
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August 25, 2023
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Box-Shaped Raycast equivalent in BabylonJS
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2
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331
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August 11, 2023
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Cast ray with cloned camera
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2
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144
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August 11, 2023
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Please help me, making precise mouse dragging for Havok physics meshes
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8
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619
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June 17, 2023
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Ray intersection from the invisible (culled) side
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8
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356
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June 14, 2023
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In VR mode, change the width and color of the handle light invalid
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6
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341
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June 14, 2023
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Moved extruded polygons don't intersect with rays?
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2
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237
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May 11, 2023
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Bullet in flight
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2
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567
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March 24, 2023
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PointerDragBehaviour to pick selected mesh
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3
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238
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March 24, 2023
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Unable to call ActionManager with castRay
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3
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282
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March 20, 2023
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pickWithRay vs intersectsMeshes, best approach?
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13
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514
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January 19, 2023
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Implement color picking
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1
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279
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December 23, 2022
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Ray can't turn in the right direction
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3
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248
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December 23, 2022
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How to create a ray with rotation instead of direction?
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1
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313
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November 12, 2022
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False negative scene.pickWithRay pick.hit result
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9
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469
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September 14, 2022
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Getting a picked point's normal from a normal map
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1
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462
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August 22, 2022
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SolidParticles, Mesh, TransformNode and Ray
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6
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417
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July 31, 2022
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Raycast isn't working. Please help
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2
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360
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July 14, 2022
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Raycasting with camera
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3
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982
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July 5, 2022
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Ray length bug?
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2
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284
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May 3, 2022
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