Hey guys! I want to make a tool for editing the mesh. How can I render the 3D control point like Blender does? The point can be picked and won’t change size when the camera zoom in or zoom out.
I use BAYBLON.GUI that won’t change size when the camera zoom in or zoom out.We can get every point’s position by its geometry.So I make a GUI move to a vector3.But in this way ,I can’t use the gizmo to move GUI.Maybe we should to use PCS ? Managing A Point Cloud System | Babylon.js Documentation (babylonjs.com).
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2D GUI has no occlusion relationship and 3D GUI consumes too much. PCS seems good, but how to interact with a point clound?
QAZ | Babylon.js Playground (babylonjs.com) you can get from this PG,
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Great Job!!! Maybe it’s a good idea to separate the code for rendering a single point from the PCS and make my own Control Point System. I want to have a try.