I have to render a line with end points (Dimension Line). In OpenGL, I used GL_POINT_SMOOTH.
I’m looking for the BabylonJS equivalent for the same.
Is there any option in Babylon?
MeshBuilder.CreateSphere is not helpful as these line ends points should not be zoomed to bigger/smaller sizes on Camera zoom in/out.
Here’s a playground sample that renders endpoints are squares that I expect to get as smooth circles.