I have a model downloaded from mixamo and looks good in Blender but when I try to export to Babylon (5.6 exporter) the animation runs but the mesh is distorted
Just in case, that supposed to be a dancing zombie cop
I tried with Object mode -> ctrl A and location, rotation and scale but when I do that the model jumps everywhere in Blender and Babylon.
Which downloadable format have you choose? Using the fbx for unity and Unity for testing, is it workfing?
[edit] I’ve just done very few & quick tests of imports inside Blender, my guess is that the skeleton is not right generated, so it may have to be redone. But I don’t have to deal with characters, and so skinning usually, so maybe better animators could give you some advices.