Yesterday I followed the documentation exactly and used ybot and it was working perfectly, I even skipped the “rename to email@example.com” part and it still worked, its just today I decided to use another character.
I honestly don’t know what’s going on, I’ve rarely used Blender since 2.79 so maybe I didn’t check an option or something?
I just updated it. But I had to move the bones a little because even though I downloaded mixamo’s version of the character rig and the animation skeletons still using that character as a preview, it still messed up a little at import.
I get this error sometimes as well with mixamo characters and animations. When you play an animation in babylon.js they look all spaghetti like. It turns out the the skin job (bone weights) are not that clean on some models from mixamo… What i do to get around this use my Maya Art Tools to reskin (create and apply a new skin cluster) the model … i can also combine skinned mesh pieces as well.
Maybe you can do something like that in blender… Re skin the model with 4 bone influencers
That works for me and why i created the reskin tool