How to get the PBRMaterial form the Mesh and update the value, when i use getRenderingMesh().material will return material not the PBRMaterial. how to get it and PBRMaterail and change the albedo Texture
If the material of your mesh is a PBRMaterial, you do get it when doing .material
.
So you can simply do getRenderingMesh().material.albedoTexture = ...
.
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