Hello guys, I want to implement a feature where a body has friction at the bottom and no friction around it in Ammo.js. Is there any way to do that?
I thought I can put a thin fat square around the body to get different friction on different parts of it.
However, I have tried Compound Bodies, but the friction of the imposters are equal and follow the parent imposter friction coefficient.
I also want to use LockJoint to connect the two imposters but the joint only support cannon.js.
I even tried
mesh.physicsImpostor.registerBeforePhysicsStep to sync the position and rotation, but the overlap of the imposters make the physical system work improperly.
So can anyone give me a hint on how to make different parts of the body have different friction coefficient?