How to handle multi-scene gltf file

gltf 2.0 specs let you add multiple scenes into a single gltf/glb file. I see Babylon asset loader only loads the default scene mentioned in gltf. Is there any way to refer to each scene within the file?

Adding @bghgary our GLTF master.

This isn’t currently supported. It shouldn’t be too hard to add though. Would you be interesting in contributing?

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Yes, I would love to contribute.

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