I have started babylon.js for a while, there are so many amazing features that I love it so much. Only one thing make me headache is the fps is very low for big model cases.
I test this model in different 3D viewers, fps in babylon sandbox only about 2, while some viewer using three.js can achieve 30fps.
Does Babylon.js or Three.js perform better with more meshes? - Questions - Babylon.js (babylonjs.com)
In this thread also discussed the performance issue, it seems babylon can achieve the same perf as three with enough optimization.
I checked this doc to optimize the scene, but result is not better.
There must be some other tricks just like some three.js viewers do to achieve the fps, can anybody who are good at this to give your advices here?