I have 480 models in total, and my FPS is around 20
https://playground.babylonjs.com/#WSVER7
Official case 5000 simple models, how to achieve 60fps, it seems that there is no optimization
https://playground.babylonjs.com/#WSVER7
Official case 5000 simple models, how to achieve 60fps, it seems that there is no optimization
For this playground, What you need to do is create instances of meshes to reduce Draw Calls .
Merge multiple meshes or create instances of meshes is the main solution
Is the instance created by calling the mesh.createInstance method?
Is the merge grid like the official example below?
Yeah, also you can do it in Blender or 3DMax Instances | Babylon.js Documentation
As for merging meshes, this is the case in Babylonjs. But I also suggest you do it in DCC software.
Ok, GOT it. Thank you